Cube Re-Skining

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Portalboat
90 Posts
Posted Nov 01, 2008
I'm trying to make some custom skins for the cube, and when I open up ALL the texture files, I get the cube, but no aperture science logo, which is what I want to edit. I opened up the companion cube vmt, and find that there's nothing defining the heart replacing the logo. Where is the logo, so I can edit it?
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Aof
17 Posts
Posted Nov 01, 2008
Replied 41 minutes later
hm.

just checked this out, took the WCC from the portal gcf.
It looked fine to me - I saw the heart on the box right in the center, everything looked normal. Are you sure it was the right VTF (materials/models/props/metal_box_skin001)? Check again; I can't think of any other problems, maybe someone else could be more a help.

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Portalboat
90 Posts
Posted Nov 01, 2008
Replied 5 hours later
Yep.

Are you changing the vtf to a tga? I'm loading the vtf directly with the vtf plugin for Photoshop. It might be broken, though, considering that every image I load is semi-transparent, where it isn't like that in the game.

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msleeper
4,136 Posts
Admin
Posted Nov 04, 2008
Replied 2 days later
The vtf plugin has not been updated in a very long time, and is not compatable with the latest (Orange Box) version of the vtf file structure.

Long story short, use vtfedit.