[RELEASE] Ghost Mechina & Hello Sucker! (MP3)

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Naulziator
104 Posts
Posted Jan 26, 2009
:biggrin:
Yay! Finally pulled off my promise.
Ghost Mechina: dload.php?action=file&file_id=311
and
Hello Sucker: dload.php?action=file&file_id=312

On a side note...
CSI: Flyami can kiss my ass. Morpheus should tell Horatio Cane to take the red pill.
(Anyone who's watched the last Miami-NY crossover should remember the Flyami joke).

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sbrown
303 Posts
Posted Jan 26, 2009
Replied 1 hour later

Naulziator wrote:
:D
Yay! Finally pulled off my promise.
Ghost Mechina: dload.php?action=file&file_id=311
and
Hello Sucker: dload.php?action=file&file_id=312

On a side note...
CSI: Flyami can kiss my ass. Morpheus should tell Horatio Cane to take the red pill.
(Anyone who's watched the last Miami-NY crossover should remember the Flyami joke).

Theres more than one?

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mazk1985
135 Posts
Posted Jan 27, 2009
Replied 51 minutes later
Very cool music dude. Ghost mechina stays true to its name and delivers an epic final boss/end of the world feel. I really liked it, great track.

Hello sucker is a chilling atmospheric journey which i reckon would sit perfectly in a metroid prime game. However, there were a few issues with popping/clipping occasionally (could've been intentional tho) and the last 6 seconds cuts at one point before finishing abruptly. Try bouncing down again or fading it out somehow. Also, I couldn't help wondering that there should've been more melodys that play on the main one and very little to no beat what so ever. Obviously its your track tho so it's whatever you want it to sound like and while its still a good piece of music I think pushing it towards a more atmospheric direction would really work too.

Overall two very well constructed tracks with plenty of umphhh :biggrin:

Nice work

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dvlstx
183 Posts
Posted Jan 27, 2009
Replied 21 hours later
Ghost Mechina blew me the f**k away!!!

If you don't mind, Naulz, I think I might use this in my map.

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Naulziator
104 Posts
Posted Jan 28, 2009
Replied 10 hours later
Sure thing.

Does anyone here remember a certain boss-like character on FFIX? I can't remember if it sounded like Cujo, but the piano track on his theme songs (especially in his 'empty' castle) helped inspire Ghost Mechina.

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Stormrain
80 Posts
Posted Jan 28, 2009
Replied 1 hour later
Wow, well done. If my maps were a little faster paced, I'd use Ghost mechana in a heartbeat!

And I remember that boss, he had some of the greatest music in the game :smile:

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Mek
459 Posts
Posted Jan 30, 2009
Replied 1 day later
Ghost Machina is one great tune, congratz :wink:
but the low quality of 128kbps is noticeable... can we get a better version? :idea:
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Naulziator
104 Posts
Posted Feb 01, 2009
Replied 2 days later
Ah! I wasn't sure about the bit rate when I started exporting to mp3's. I still prefer lossless wave, but that doesn't seem to work with Hammer very well.

What bit rate do you guys want? I'll fix up my songs since I still have my source files.

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Remmiz
631 Posts
Posted Feb 01, 2009
Replied 43 minutes later
FLAC. No doubt.
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Naulziator
104 Posts
Posted Feb 01, 2009
Replied 7 hours later
Eh?

Sorry, I don't have the Accronyms for Dummies manual. :wink:

Yes, I am a dummy... Heh...

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Remmiz
631 Posts
Posted Feb 02, 2009
Replied 4 hours later

http://letmegooglethatforyou.com/?q=FLAC

You make music and you don't know what FLAC is? Wow.