Discussion of Ren_Test2 by RenStrike

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Crooked Paul
226 Posts
Posted Oct 24, 2007
I found a great map in the "Released Maps" download section called ren_test2. I searched the forums but the author didn't start a thread, but I think this map does some really cool things.

There's a multiple-switch-plus-energy-ball puzzle where you press a button to rotate an entire room 180 degrees floor-to-ceiling in order to reach all the switches and change the path of the ball. It's sweeeet.

Download it and check it out!

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roger federer
75 Posts
Posted Oct 24, 2007
Replied 2 minutes later
coolest map yet right there. i couldn't believe it when i saw it. you could make some sweet puzzles with that, though test2 puzzles weren't that bad.
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msleeper
4,095 Posts
Member
Posted Oct 24, 2007
Replied 3 minutes later
I had the "room rotate" idea, unfortunatly he beat me to the chase.

I haven't played it yet, but I am going to when I get home.

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Astro
77 Posts
Posted Oct 24, 2007
Replied 43 minutes later
yeah its a good map i barely was able to get the energy ball into the collector
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xitooner
132 Posts
Posted Oct 24, 2007
Replied 18 minutes later
Well, I played it last night, and I give it a very big thumbs up! Lots of neat stuff there not seen in many maps; I think I've seen surfaces whose angles change based on a button in 3 maps now, but this is the first that reorients most of an entire ROOM! With a very satisfying shake/rumble, just like it ought to. And I've been frankly surprised for a while that I dont see more maps using the round ball instead of the cube. . .

. . . liked all the puzzles; the ball one struck me as suprisingly easy if you just be patient and look around, but the energy ball one and the ending puzzle more than made up for it.

One thing I forgot to check, because I had to leave quick and reloaded on return; I made the mistake of not keeping my companion ball with me and it disappeared during the room change; presumably crushed? I didnt get a chance to check if it respawned in the cube-maker, but I bet anyone who could implement all that was done here would never forget a minor detail like that. . .

Great job!

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Ralph
59 Posts
Posted Oct 24, 2007
Replied 26 minutes later
Very Cool!
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Mapster
396 Posts
Posted Oct 24, 2007
Replied 1 hour later
I NEVER thought of a rotating room, NEVER.
Thats such an AWESOME idea!

I would make it but then you gotta think 4th AND 5th dimensionally... ow my brain hurts thinking about it.

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Astro
77 Posts
Posted Oct 25, 2007
Replied 1 hour later
he posts on the steam forums and said he prolly wont do another rotating room with the energy ball because so many people complained about the ball clipping into the void

i never had an issue with the ball falling out but others have said that as well, eh i dont think its something we can fix

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Rivid31
152 Posts
Posted Oct 25, 2007
Replied 1 minutes later
I also had no problem with the ball falling into the void. Of course, the ball was never inside that room while it flipped in my solution, so that might have had something to do with it

Good map, imo.

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DELTA2468
20 Posts
Posted Oct 25, 2007
Replied 4 minutes later
Good level but I had a problem with entering and exiting the elavators. I had trouble exiting the first elavator so I had to reload the map. Then when I got to the end I couldn't enter the elavator.
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espen180
307 Posts
Posted Oct 25, 2007
Replied 21 minutes later

msleeper wrote:
I had the "room rotate" idea, unfortunatly he beat me to the chase.

I haven't played it yet, but I am going to when I get home.

Same here. I was going to feature it in my map "InnOvation".

Oh well. I'll still make it like I originally planned.