[RELEASE] BoxyTrixy!

Avatar
Aldéz
221 Posts
Posted Apr 28, 2009
Replied 10 hours later

Glovis wrote:
Aldez, looks like you like doing everything the hard way
And sorry for the autosave fiasco!

I'm doing it the hardcore way, duh.

Advertisement
Registered users don't see ads! Register now!
Avatar
jrlauer
545 Posts
Posted Apr 29, 2009
Replied 1 day later
This was an excellent map. It took me about an hour to get through it the first time but I did it without any hints or cheating. I give you an A+ for this map, great job.

Avatar
Glovis
25 Posts
Posted Jun 23, 2009
Replied 1 month later
I'm glad you all like it! Makes me want to make another map, maybe a companion cube map. Or maybe I should just wait till Portal 2 comes out.

Thinking with portals seems to be more of a site for mappers, but I also got a lot of positive reviews over at myAperturelabs.com which has less mappers and more general gamers. 15 votes (the most votes for any map since Escape from Cryolab), and a 4.8/5.0 score, the highest score of any map that has more than 2 votes. So I'm pleased.

When I made the map, I couldn't tell what the difficulty level was because the solutions were in my head from the beginning ! But after reading everyone's comments, it seems like it hit the sweetspot: mind-bending but not impossible. Thanks for your feedback.

Avatar
jrlauer
545 Posts
Posted Jun 23, 2009
Replied 17 hours later

Glovis wrote:
When I made the map, I couldn't tell what the difficulty level was because the solutions were in my head from the beginning ! But after reading everyone's comments, it seems like it hit the sweetspot: mind-bending but not impossible. Thanks for your feedback.

You did. I hope you do come out with another map soon. Don't wait for Portal 2.

Advertisement
Registered users don't see ads! Register now!
Avatar
Siiig
98 Posts
Posted Jun 24, 2009
Replied 14 hours later
Agreed, although I didn't jizz my pants over boxytrixy, by no means was the map BAD. It can also very regularly take me a bit longer to figure out simple puzzles, over thinking and seeing what glitches the designer missed take up a lot of my time =p.