The Great Portal 2 Speculation Thread
msleeper's baseless speculation
||I said it before, but after seeing the HD trailer for Co-op, specifically GLaDOS' line about how the bots are facing their "real purpose" in Manufacturing, I think they will be some sort of boss challenge in the singleplayer. GLaDOS would rather have robots than Chelle, because robots she can control and respawn infinitely. Assuming the "brain scan" being backed up statement during the fight with GLaDOS in Portal 1 was actually true, I assume that Chelle's backup was lost in the interim between Portal and Portal 2.
Anyway, GlaDOS wants the bots to replace Chelle, and is training them in Portal techniques to do so. Hence the Cooperative Testing Initiative.||
Omnicoder wrote:
Sounds plausible enough but I'm not quite ready to believe it yet.
yohoat9 wrote:
Just an observation, but on the whole "manufacturing" topic, Wheatley said that he almost got a job in manufacturing, also, what did he mean by "tending to" the humans? Are they test subjects or workers?
Foreman, perhaps? Or Forerobot?
Single player: you and Wheatley meet up several times, each time uncovering more and more of the plot. Eventually, you defeat her again using faith plates, gels, and discouragement beams.
Yes, I'm serious. This is what I think could happen, given that Red and Blu both seem to have an infinite amount of clones, plus Glados has a grudge against anything she can't control.
(Yes, i called the bots Red and Blu. Coincidence, aye?)
yohoat9 wrote:
In portal 2, when mapping a co-op map, could you make it so only one player has a portal gun? Because I've thought of a few ideas for that...
If the system is anything like the way all other Source games work then yes.
I hope there will be vistas of the futuristic destroyed world, while GLaDOS is hiding the Borealis "chip" that is mentioned in Ep2; this would also play inot the fact that Valve have stated that they want Ep3 to be "more scary to the player", as you will know that you failed to obtain/destroy the chip in Ep3 (much like Halo: Reach). And for some reason, I think time travel will happen. Not sure why, I just think it will.
Jomonay wrote:
Well, seeing as the real purpose as stated by Valve is to make the robots more human (by gathering objects such as "Worlds Best Dad!" mugs and the like, here's my 2 cents.
I hope there will be vistas of the futuristic destroyed world, while GLaDOS is hiding the Borealis "chip" that is mentioned in Ep2; this would also play inot the fact that Valve have stated that they want Ep3 to be "more scary to the player", as you will know that you failed to obtain/destroy the chip in Ep3 (much like Halo: Reach). And for some reason, I think time travel will happen. Not sure why, I just think it will.
I for one am opposed to ep3 references. Portal is it's own series now, it doesn't need to lean on half life. While I am also anxious for news of ep3, I don't think portal is the way to deliver it.
msleeper wrote:
Yeah I have to agree. They set Portal 2 in the distant future for a reason, and if anything it would only destroy the Half-Life franchise if they time-traveled Gordon to the time period that Portal 2 was taking place.
They stated themselves that there would be a couple of references or seomthing, but nothing massive. And I meant test subjects time travelling, but oh well :L
Personally I don't think we'll see much/any of it in ep3 and if we do: the relation to GLaDOS/portals will be limited, probably only grazing mentions.
I don't think we'll get any indication of the fate of the combine/earth resistance at all.
youme wrote:
...goodness only knows what will become of the Borealis in ep3.
Psshhh, it's obviously going to sprout wings when Gordon arrives, and it will be a giant Flying Fortress* that can rain down heck on the Combine remnants and Advisors while planting the seeds of hope-inspiring-rainbows all over the Earth.
OK, kidding (somewhat). I'd like to see some Portal blueprint or schematic on a wall in the Borealis somewhere. I'd also like to (maybe) see a crowbar stuck in the wall somewhere in P2.
*1984 references FTW
youme wrote:
Personally I don't think we'll see much/any of it in ep3 and if we do: the relation to GLaDOS/portals will be limited, probably only grazing mentions.
We do know that there is a GlaDOS on the Borealis, iirc from the blueprints texture. Also, she was originally designed for something to do with ice. Gordon has to encounter glados!
Mr. Happy wrote:
Also, she was originally designed for something to do with ice.
Citation needed.