vLuxuria

WIP
Posted Oct 25, 2007
Hey,
I couldn't post it in WIP (WIP for VIP? :smile: ) section so I did here.
This is my first map. Try to make first reflex puzzle without slow motion mod :razz:.

Map is called vLuxuria.
I am gonna make it much bigger and add voices, cameras etc.

End of map is with cake sign.

Enjoy!

dload.php?action=filefile_id=52

&&

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4,141 Posts
Admin
Posted Oct 25, 2007
Replied 55 minutes later
Read the sticky, stuff gets moved there, not posted there.
Posted Oct 25, 2007
Replied 11 minutes later
Yea, you're right :redface: . Sorry.
Thanks for moving anyway.
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4,141 Posts
Admin
Posted Oct 25, 2007
Replied 1 minute later
:thumbup:
Posted Oct 25, 2007
Replied 28 minutes later
im getting a error while unzipping? maybe try winrar to rar the files?
Posted Oct 25, 2007
Replied 4 minutes later
I packed with WinZip 11.1. But okay I will upload WinRAR version in few minutes.
Posted Oct 25, 2007
Replied 2 minutes later
Done. Uploaded rar version (just edited file). You can try to download it again.
Enjoy.
Posted Oct 25, 2007
Replied 15 minutes later
pretty good =o but during the last part was kinda confusing to figure out and getting the flinging just perfectly got annoying after a couple tries :razz: but over all good map =o just need a hint at the end for the last part
Posted Oct 25, 2007
Replied 2 minutes later
Thanks for comment.
I will make signs for this map and much more. I am going to make this map much bigger. I found one bug in my map. Gotta fix this quick (tomorrow).

I hope to see more comments about this map.

Greetz - voy.

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77 Posts
Posted Oct 25, 2007
Replied 27 minutes later

nah the last part wasnt that hard...then again its not the first time i've seen it before

However, here is an issue I found, you must have no draw or something with these textures.

http://img454.imageshack.us/img454/6623 ... 000vq9.jpg

and

http://img153.imageshack.us/img153/1083 ... 001en1.jpg

Posted Oct 25, 2007
Replied 1 hour later
In the acid waer, you can put portals down there xD

Besides the first part it was pretty obvious.

Keep up on the good work on your map.

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396 Posts
Posted Oct 25, 2007
Replied 34 minutes later
Any pictures?
Posted Oct 25, 2007
Replied 1 hour later
were the turrets dead for anyone else??
[edit] they work the second time around. i think it might be because i used the quick save the first time, they didn;t fire at me after that.
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59 Posts
Posted Oct 25, 2007
Replied 59 minutes later
same thing happened in shmitzchambers first sentry, but his room full of
sentries didn't have this problem and I quick-saved before every next move
I tried :smile:

I think just one of the func's may be missing... whatever that means :smile:

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Posted Oct 26, 2007
Replied 15 hours later
Okay, thanks to all people that tested my map.

I released v0.2. It's available in download at the same link (check first post).

Things added/changed:

-Fixed missing wall in corridor (thanks to Astro)
-Fixed lighting in last room (thanks to thehermit2)
-Fixed portalable water (thanks to DiddyKong42)
-Fixed func_portal_cleanser (thanks to thehermit2 for the spot)

-Added starting point at elevator
-Added one doors

Things to do:
-Add cameras
-Change few textures
-Add last puzzle (the way how my map ends now, is not a real ending)
-Change one wall (just above new-added doors I found it 5 minutes ago)

Enjoy and post your comments please.