How to disable collision with water/slime?
I'm quite new to Hammer, but thanks to some great tutorials ans wikis I was able to achieve almost everything I wanted to. Now, I seem to fail at creating a toxic slime water. Whatever I do, either the player can walk and put portals on the slime, or the slime is invisible. I followed the tutorials and even started new:
I create a brush, set it's sides to Nodraw, except the top side which is toxicslime_a2_laser_over_goo. Then I create a killer trigger in the slime, but that doesn't matter because the player doesn't drown. He simply walks on the water. What am I missing? Thanks!
Have a nice day,
~Sidneys1
EDIT: http://developer.valvesoftware.com/wiki/Poison_Water, I know this tutorial is for the first portal, but I assume it works the same. And at the bottom it says to not forget the water_lod_control.
Sidneys1 wrote:
What texture did you end up using? Because I'm running into the same problem... =PHave a nice day,
~Sidneys1
I used nature/toxicslime002a
I've gone through about a dozen of the "nature/toxicslime" textures and all of them suffer from collision.
Supervillain wrote:
Anyone solve this issue or have a list of the textures which work properly?I've gone through about a dozen of the "nature/toxicslime" textures and all of them suffer from collision.
I know how to create water.