Gel Dropper Problem

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Another Bad Pun
516 Posts
Posted May 14, 2011
In the map I'm making I would like to have a gel dispenser on the wall. Like in this video: http://www.youtube.com/watch?v=-RuY3tR-9xE

The problem is it never even makes it out of the tube because its not fast enogh.
I've tried:
-a trigger_push
-a linked_poral_door setup where I created as seperate room and dropped the paint there and portaled it inside the dispenser.
-Increased the blob cound per second, I currently have twelve.

All of them failed. Anyone have any ideas?

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goodwinter
6 Posts
Posted May 14, 2011
Replied 59 minutes later
I had this problem as well, you need to orientate your dropper in the direction you want the gel to go (there's a little arrow on the helper if you zoom in). The properties that define speed are "Min blob speed" and "Max blob speed"; if you want a constant speed make these the same value. I found a value of about 500-600 to be adequate.
Avatar
Another Bad Pun
516 Posts
Posted May 14, 2011
Replied 15 minutes later
Thanks, fixing the speed solved the problem. :thumbup: