Portal 2 Reflective Metals not reflecting?
Thanks for your time!
http://tinypic.com/r/nvcyhc/7
I've checked other places for help as well, and the most help Ive gotten was "Just start a new map make a box with the textures set down a light entity and they should be working"
Have a nice day,
~Sidneys1
Sidneys1 wrote:
I've actually been having the same problem, but I've been putting off asking about it until my map is more final..
I have put cubemaps in my 2 Instance example maps and they work fine...
Yes, the problem was my bro keeps screwing around with the settings because he claims the game looks better that way.
In result, my shader was set to low.
When I set it to high everything worked as normal. Thanks!
Have a nice day,
~Sidneys1
Now I just need to find the cvar I was originally looking for
Have a nice day,
~Sidneys1
Also, mat_specular 1?
Ups, I see you have solved the issue.
Motanum wrote:
Also, mat_specular 1?
Gah, it worked but now I get a lot of "trying to set a pixel shader that does not exist" errors... =P My GeForce 8400 mobile gfx card can't handle the all shaders on high, so that's not an option.
Have a nice day,
~Sidneys1
Have a nice day,
~Sidneys1