Good Enough For Science (Instance Example + VMF) 1.0

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msleeper
4,095 Posts
Member
Posted May 13, 2011
This is a test chamber. Four walls, ceiling and a floor. Good enough for science!

This map is mostly constructed from instances, including a custom modified "arrival_departure_transition_ents.vmf" used to handle giving the player the upgraded Portalgun and the ending text. Aside from this, all instances used are stock.

Source VMF and modified instance VMF included.

File Name: sp_good_enough_for_science.rar
File Size: 816.26 KiB

Click here to download Good Enough For Science (Instance Example + VMF)

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Sidneys1
89 Posts
Posted May 13, 2011
Replied 3 hours later
Thanks! This is invaluable. I've been meaning to add the elevators to my map for ages, but I've been afraid of the complexity of doing so. But this map let me see how it's done, and I did it Working out the crinkles now, but seems to work well overall.

Have a nice day,
~Sidneys1

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msleeper
4,095 Posts
Member
Posted May 14, 2011
Replied 19 hours later
Read my thread on instances and how they are used for more information.
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Supervillain
34 Posts
Posted May 15, 2011
Replied 20 hours later
This map is an excellent example. Thanks for uploading it
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jhonespablo
2 Posts
Posted May 20, 2011
Replied 4 days later
Because this is your map, you'll know for sure tell me how to make these lights door knob, I know that is the entity info-overlay, and among other things to do, it can be diponibilizando an explanation would be of great help for us all .

adds anything on msn: @ hotmail.com pablo.nos

Thanks.

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jhonespablo
2 Posts
Posted May 20, 2011
Replied 1 minutes later
Because this is your map, you'll know for sure tell me how to make these lights door knob, I know that is the entity info-overlay, and among other things to do, it can be diponibilizando an explanation would be of great help for us all .

adds anything on msn: [email protected]

Thanks.

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msleeper
4,095 Posts
Member
Posted May 20, 2011
Replied 24 minutes later
... What. I did not understand any of that.
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Neoxx
48 Posts
Posted May 20, 2011
Replied 1 hour later

msleeper wrote:
... What. I did not understand any of that.

I'm assuming he's typing on a mobile and it autocorrected whatever he meant to say into "door knob". Also, "diponibilizando" is Portugese for "providing". Not sure if this helps you in any way, but may aide in deciphering that mess of a post

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kwp21 pitts
260 Posts
Posted May 23, 2011
Replied 3 days later
Thank you msleeper for the arrival_departure_transition_ents.vmf, this is much better that what was supplied in the sdk. I'll make sure credit is given.
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hugo.gladu
5 Posts
Posted Jun 05, 2011
Replied 12 days later
@msleeper:
Can we use the elevator instances you made for the contest?

Thanks!

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morrock
23 Posts
Posted Jun 16, 2011
Replied 10 days later
I just can't seem to get this to work. I get the error message:

"Could not open instance file instances/labs/observation_room_256x128_1.vmf" immediately and the compile fails.

I have Source SDK Base, SDK 2006, 2007 all installed and up to date. And obviously the Portal 2 Authoring Tools Beta. I'm opening Hammer from the Portal 2 Authoring Tools Beta menu. Not only do I get the console error, but it's clear that the instance is not there, just the default purple cube. In fact, no instances seem to actually be present, all of them are the purple cube. I tried opening it with Hammer in the original portal mode, it crashed right away, clearly has to be Portal 2.

I just can't seem to get instances to show at all, even on my own...

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msleeper
4,095 Posts
Member
Posted Jun 16, 2011
Replied 42 minutes later
You don't need Source SDK, or Source SDK Base to make Portal 2 maps. All you need is the Portal 2 Authoring Tools.

As for the instances, you need to make sure that either 1.) your map is saved in the directory above where the instances/ directory lives (by default in C:(Steam location here)\steamapps\common\portal 2\sdk_content\maps\, or 2.) you have a copy of the instances/ folder wherever you are putting your VMFs. Also the map has to be saved to disk before instances can be read.

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morrock
23 Posts
Posted Jun 16, 2011
Replied 1 hour later
Thanks, I was opening it from my downloads folder, and doing all of my map editing from a folder on my desktop, which is why instances never worked.