Implementing custom stuff into .bsp just doesn´t work!
Is it important for you to know, that the bspzip.exe itself doesnt work if executed directly, even after deinstalling and re-installing? is that normal??
thanks a lot!!!
here are the two files, i made in order to pack my custom_blue.vtf and custom_blue into my small chamber13.bsp-MAP:
my batch-file:
START "" "C:\Program Files (x86)\Steam\steamapps\common\alien swarm\bin\bspzip.exe" "-addorupdatelist" "D:\meine portal 2 maps\in Arbeit\small chamber\small chamber13.bsp" "D:\meine portal 2 maps\custom textures\customzeugliste.txt" "D:\meine portal 2 maps\in Arbeit\small chamber\small chamber13.bsp"
my "customzeugliste.txt" :
"materials\lights\custom_blue.vtf"
"D:\meine portal 2 maps\custom textures\custom_blue.vtf"
"materials\lights\custom_blue.vmt"
"D:\meine portal 2 maps\custom textures\custom_blue.vmt"
THANKS!!
I assume the material did work before you tested to embed it? Anyway, I just learned that you can make your own VPK file instead. Try that if bsp embedding doesn't work. VPK is better since you can share its content between several maps among other things. If I got it right, you can simply drag-and-drop the folder with the content onto the vpk.exe icon.
If I want the community to see my textures, they would have to download my custom .vpk, right? that would suck...i need the infos in my map....
It's handy cause it has an auto button where you don't need to search individually for all the custom content you put in.
msleeper wrote:
Has Pakrat been updated for Portal 2? I remember it wasn't working because of a change in the BSP file format (not unheard of after a major release).
I recently added a few custom textures to a .bsp not long ago. I can't remember if I downloaded an updated version. xD
It's gonna be Coop 
bb