Restrictive gaming makes me sad
I guess I'll just have to wait until some decent challenges are added.
My second worry is that authoring tools will never be added for Macs. I mean, I bought the same game that pc gamers did. I paid, expecting the same perks and such, yet I'm missing out on an ENORMOUS piece that people with Windows get. I understand that reworking it to make it available for Macs would take some time, but seriously? Why was it not set to release tools for pc and Macs at the same time? Again, I paid just as much, yet the mere fact that I'm on a Mac means that I can't access those tools, and that's REALLY getting on my nerves. maybe you won't get as many people making maps on Macs, but I know I have just as much creative ability as your average Portal player, and if the tools never come out for Mac, I may just as well have rented the game, seeing as the campaign takes maybe 7 hours to complete.
Long story short, I feel cheated out of a major part of Portal 2, and I know I'm not the only one.
Personally I haven't seen any bugs. As for the easy puzzles and white walls hunt, I agree. But P1 wasn't entirely innocent of this either (behind the scenes = hunt). But take in account the COOP puzzles, those are awesome and harder.
1) wait for a mac relese
2) run windows on your mac using (Parallels Desktop,VMWare's Fusion,Apple's Boot Camp.)
3) install a program like Crossover Mac or wine(http://davidbaumgold.com/tutorials/wine-mac/)
to make your mac be able to run windows exe's
It's important to remember that Hammer and the rest of the SDK are not officially supported products.
And, yeah, as for bugs... what bugs?
Also, lately I've noticed "gamers" bemoaning developers for lack of an aspect, then organising petitions to get the respective developer to do more work for free. This kind of entitlement bullshit is exactly that, bullshit. They can't do everything.
Also, you have learned one of the many huge problems with Macs. Congratulations.