Game Glitch!

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Peligrino
3 Posts
Posted May 25, 2011
Hey guys, I'm new to the forums here, but I've been an active mapper for some time now. Anyways, when building a test chamber I found this glitch that actually BREAKS my puzzle and ruins the chamber. Here it is:

Stack a reflective cube on another cube. Shoot a laser through the reflective cube. Remove the other cube from under it, and the reflective cube will just float. Any possible solutions or ways to work around this?

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msleeper
4,136 Posts
Admin
Posted May 25, 2011
Replied 9 minutes later
This is a known glitch and, to my knowledge, there is no way to work around it.
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Another Bad Pun
516 Posts
Posted May 25, 2011
Replied 39 minutes later
Maybe you could create a trigger_push with a filter to keep the cube down?
(49.99% chance this will not work at all.)
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p0rtalplayer
1,366 Posts
Posted May 25, 2011
Replied 1 minutes later
You could try sending it inputs periodically...something like "enablemotion" or "wake" that could fire when the other cubes detect the player has picked them up.