Laser redirection (mirror?)
I've set my mirror surface to a reflectivity_80 and even tried changing the object to a func_reflective_glass, but no luck. If anyone can point me in the right direction, would be greatly appreciated.
Thanks in advance.
Try modifying your puzzle to use laser relays and multiple redirection cubes rather than using a mirror surface that will be foreign 99.9% of Portal 2 players.
Supervillain wrote:
I would avoid this if possible. Current implementations of "laser mirrors" are spotty, ugly, and confusing. Don't bother adding in a whole new puzzle element when Portal 2 has so many already.Try modifying your puzzle to use laser relays and multiple redirection cubes rather than using a mirror surface that will be foreign 99.9% of Portal 2 players.
Not true. It's already been done in an presentable form.
http://www.youtube.com/watch?v=vBsI9g5ZUl4
As to how you go about doing it, I have no idea.
And I think I can do that with logic relays.
And I was right, logic relays worked great. Here's a screenshot of what I'm doing. I'll release the VMF (its instanced) for it with my map when I finish it. Obviously lighting and textures changing, going to add a glowing light (red/green) for if the "mirror" is engaged or not. It turns on 5 seconds after the box drops (gives it time to stabilize because the portals will do crazy stuff if they aren't stable)
If someone knows how to trigger on motion stop let me know, I see motion starting, but not stopping in the func_physbox.
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downward_redirection_box.jpg
Not glitched floating, its on an invisible platform for testing purposes.
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An interesting side effect that could bring some interesting puzzle variation.
downward_redirection_box3.jpg
Also, anyone know how to flag it so it'll be destroyed by an emancipation grid?
can also shoot portals through it and they get redirected as well. I think I can turn that off though, but I'll leave it in there. Can also stare at yourself if you put in on the floor and crawl through the open end, the game turns you and shoves you facing yourself, never realized how mean Chell looks up close, she has a really pissed off look on her face.