[solved] Slow Down animation of Prop_dynamic?
Supervillain wrote:
Try messing around with the prop_dynamic input SetPlaybackRate. An override parameter of -1 plays the animation in reverse (I believe). Try a value between 0 and 1.
nice try but nope, I just wasted some time for this, I just tried to set the playbackrate and then play the anmiation, for example a telescopic arm, but it didn't go any slower or faster, also not with 20 or -20
iWork925 wrote:
You realize that 20 and -20 are not between 0 and 1?
yes I realised, I just tried alot, -1, 0, 0.5, 1 doesn't really look like it goes at the half speed.
I did 2 telescopic arms next to each other and made a difference in playbackrate and then play the animation, but same speed all time
Supervillain wrote:
yeah, I think that 1 is fullspeed ahead, and -1 is fullspeed in reverse. So..... you are going to want something like .5, which should play the animation forward at half speed (if I understand the SetPlaybackRate input correctly).
well I'm just wondering, how would a telescopic arm reverse when it didn't even extended first, it first needs to go up in order to go back
RageCompeX wrote:
yes I realised, I just tried alot, -1, 0, 0.5, 1 doesn't really look like it goes at the half speed.
I did 2 telescopic arms next to each other and made a difference in playbackrate and then play the animation, but same speed all time
Works perfectly for me. Maybe set it a bit lower, maybe 0.1?
RageCompeX wrote:
well I'm just wondering, how would a telescopic arm reverse when it didn't even extended first, it first needs to go up in order to go back
It would snap to the last frame and works its way backwards, the same way if you set the animation to an 'in' animation before an 'out' animation was used.
iWork925 wrote:
Works perfectly for me. Maybe set it a bit lower, maybe 0.1?
thx, I made a mistake, I had to change the playbackrate AFTER the animation begins 