Centering the textures of a large Emancipation Grill
hey guys.
i was wondering what i am doing wrong here.
i am trying to create a large emancipation grill but i somehow can't get the textures to align.
i used the tutorial on the wiki for this but it didn't work out for me.
here are two screenshots that should explain my problem:
http://img6.imagebanana.com/img/duzmdd8 ... xtures.jpg
thanks in advance,
e216
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onailag wrote:
To operate this entity
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i honestly do not know how that is related to my question.
I give your setting for his works.
msleeper wrote:
Create 3 separate brushes; there is a "left", "center" and "right" texture for the fizzler. Tie all 3 brushes together to a single cleanser entity.
thank you, that actually helped.
onailag wrote:
Sorry I'm not English, you know that the entity prop_wall_projector the platform that comes out is better than what you did?
I give your setting for his works.
well, it might be better but i got it working now.
thanks everybody!
onailag wrote:
Sorry I'm not English, you know that the entity prop_wall_projector the platform that comes out is better than what you did?
I give your setting for his works.
Make fizzlers with light bridges.... Pure Genius!
chickenmobile wrote:
Why don't you rotate the texture 90 degrees? Atm it looks like your trying to split it up for some reason.
no, it wasn't the rotation. just had to find the right textures and then align those right. 