World portal shows up white
All the other world portals show up fine, but I can't get this one to work!
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Also, why did you take a screenshot of a fraps video, when you just could have hit F5 to take a normal screenshot? Or F12 to take one and upload it to the Steam cloud?
[EDIT]
Nope that didn't solve it...
K
Width is the width from the middle of the portal entity to one side of the wall, and same for the height.
Quick question: can you see any other world portal in that room other than that one? It will stop drawing portals if portals are drawn inside portals too many times. I would suggest turning off the other world portals until you can see them.
EDIT: I fixed it: Just rotated the entities and it worked fine. I also made everything that should be a func_detail and optimised it. You'll find that your compile time is about 10x faster.
P.S. I'm not sure what you were trying to do with the puzzle, in order to make yourself appear you are walking on the walls you would need at least 4 rooms linked together with world portals.
msleeper wrote:
It's threads like this why I say you barely have a functioning grasp of the engine, and laugh at the idea of you making a "mod" flying solo.
He can do what he likes. As far as I can see; continually developing challenging things is the best way to improve your skills.
yohoat9 wrote:
and when I moved them back, the portals functioned fine. Trust me, I did nothing different, and it may have to do with the func_details.
I don't see how turning things into func_details would fix the problem. That is only for optimisation purposes. The only other thing I changed was the 'width' value of the portals. Maybe this was the problem?
Anyway...I would like to see what you did though cause the idea is kinda awesome
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P.S. Also I love it how everyone is calling me 'he'. Makes me feel like some kind of Tom Boy.