Solved: El Problemo del Viewport-os

Avatar
165 Posts
Posted May 30, 2012
img
img

Experienced it first a few days ago, only happens occurs in certain angles...
EDIT: And only at certain materials/textures afaik
Anyone know why and/or any way to fix it?

Advertisement
Registered users don’t see ads! Register now!
Posted May 30, 2012
Replied 2 hours later
Don't look at those materials at those angles. :razz:

Sorry I can't be of any more help than that, I haven't used Hammer for a couple of years.

Posted May 30, 2012
Replied 1 hour later
I used to get this when the camera view for 3d was set to "3d shaded textured polygons". Setting it to "3d textured" solved the issue.
Posted May 30, 2012
Replied 42 minutes later

groxkiller585 wrote:
I used to get this when the camera view for 3d was set to "3d shaded textured polygons". Setting it to "3d textured" solved the issue.

Yeah, that view mode is very glitchy in portal 2 versions of hammer.

Posted May 30, 2012
Replied 5 hours later
I get it in regular SDK whenever I place an npc_citizen. Doesn't affect the compiled map though.
Advertisement
Registered users don’t see ads! Register now!
Avatar
165 Posts
Posted May 31, 2012
Replied 18 hours later

groxkiller585 wrote:
Setting it to "3d textured" solved the issue.

Solved.