Kizzycocoa wrote:
I'd like a theme of "recycling".the theme where you use old rooms in new ways to complete new goals. such as retrieving a cube from two rooms back for the current cube, or additional elements added to the main room if you press a specific button.
I'm not so sure that would be a great idea.
First, because it would funnel the gameplay of the map. While it sounds like a somewhat versatile idea, I wouldn't think it would be broad enough to base an entire contest around. Secondly, because Portal's design goes against this a bit. If you look through the official campaign, you'll see that 'recycling' is infrequently (if ever) used. While it isn't explicitly stated, doors usually denote the beginnings and endings of separate puzzles. A lot of players, when entering a new room, will forget about the previous chamber entirely, regardless of whether or not there is a door in between.
Anyways, on the contest theme: It should be broad enough to allow everyone to participate, but easy enough to execute. I think "custom theme" is a perfect example of this, as you can create your own environments using the stock textures, while it would let texture artists shine.




