https://support.steampowered.com/kb_art ... l=english
In case you were unaware like me, Valve is working on converting Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source, and Half-Life 2: Deathmatch to use the vpk system. This update grants faster load times and a wider expression of the Workshop, but this also disallows easy drag and drop mods.
In due time, I'm sure that the Half-Life 2 games and the original Portal will see this fate also. However, I can not be sure how Sourcemods and Portal mods such as Prelude, Blue Portals, and others will be effected. Since Valve decided to favor small addons over total conversions now, I'm sure that mods running on the 2006 and 2007 engines will not be effected at all, and will be totally ignored much like the update in 2010.
In the long run, this means that Valve can once again update all their games to the latest source engine with ease, supporting Linux operating systems as well.
Discuss your thoughts, and/or concerns.
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