The Founder's Duck (Off-Topic Stupidity)

Avatar
4,141 Posts
Admin
Posted Mar 12, 2013
Replied 5 hours later
That's all you need to say, I appreciate it!

Personally I go to cons to wear costumes, get my picture taken, and drink myself into oblivion. I'm not big on going to panels or buying things or visiting the celebrity zoo.

Advertisement
Registered users don’t see ads! Register now!
Avatar
90 Posts
Posted Mar 13, 2013
Replied 6 hours later
Very impressive Gravity Gun.
Posted Mar 14, 2013
Replied 1 day later
img
Posted Mar 29, 2013
Replied 15 days later
img
Posted Mar 29, 2013
Replied 1 hour later

vanSulli wrote:
img

yeah. this new global announcement broke my browser too.

Posted Mar 31, 2013
Replied 2 days later
¡ǝuoʎɹǝʌǝ 'ʎɐp ssǝuǝɹɐʍɐ puɐʇspɐǝɥ ןɐuoıʇɐu ʎddɐɥ
Posted Apr 01, 2013
Replied 1 hour later
I'd like to thank whoever wrote that nice little snippet of code for giving me a chance to actually use the orientation lock on my iPad.
Posted Apr 01, 2013
Replied 7 hours later

WinstonSmith wrote:
I'd like to thank whoever wrote that nice little snippet of code for giving me a chance to actually use the orientation lock on my iPad.

^this

Also, the new game rules are a bit over the top. :neutral:

Avatar
417 Posts
Posted Apr 01, 2013
Replied 10 minutes later
Opera doesn't play by your rules.
Posted Apr 01, 2013
Replied 9 minutes later
The forum isn't flipped, only the main site.
Avatar
417 Posts
Posted Apr 01, 2013
Replied 13 minutes later
Oh. Oops.

In other news, Valve announced a new version of Hammer!

Posted Apr 01, 2013
Replied 46 minutes later
I fixed mAI

img

courtesy of Opera Dragonfly :vface:

Posted Apr 01, 2013
Replied 7 minutes later
Fixed mAI too:

img

Courtesy of Google Chrome:

img

Posted Apr 01, 2013
Replied 1 hour later
Alright, time for a nice little rant to start off the week, I figured here would be the least destructive and most appropriate place to put it.

The round doors in Portal and Portal 2 are in the running for the WinstonSmith Least Favorite Game Design Thing award. If there's a single thing I'd change about them, it would be the depth of the frame model. As it is, the brushes that have to form the wall around it need to be a specific number of units apart so that it doesn't clip into the front of the model or leave space behind the frontmost part of the model/z-fight with the moving segments. This means that it's a really unwieldy 12-unit deep door that doesn't align with textures correctly, so I always have to fudge it.

Anyways. Rant over. Am I doing something wrong?

Avatar
417 Posts
Posted Apr 01, 2013
Replied 2 hours later
I don't feel like making another topic for this, so I'll just ask here: is submitting files currently broken? I filled out the entire form, but the Submit File button is still gray. I can't figure it out. This is what I'm seeing:
img
Posted Apr 01, 2013
Replied 1 hour later
This topic makes no sense anymo... wait... this topic NEVER made sense. That's probably why I'm here.

[marquee=#FFFFFF:1aqe6490]MARQUEE IS SO COOL!!![/marquee:1aqe6490]
[marquee=#FFFFFF:1aqe6490]:atlas_dance:[/marquee:1aqe6490]
[marquee=#FFFFFF:1aqe6490]:pbody_dance:[/marquee:1aqe6490]
[marquee=#FFFFFF:1aqe6490]img[/marquee:1aqe6490]
[marquee=#FFFFFF:1aqe6490]img[/marquee:1aqe6490]

I may have some brain damage, but who care? :vface:

Posted Apr 01, 2013
Replied 33 minutes later

Idolon wrote:
I don't feel like making another topic for this, so I'll just ask here: is submitting files currently broken? I filled out the entire form, but the Submit File button is still gray. I can't figure it out. This is what I'm seeing:
img

I blame dodgy CSS rules.

Posted Apr 01, 2013
Replied 1 hour later

WinstonSmith wrote:
Alright, time for a nice little rant to start off the week, I figured here would be the least destructive and most appropriate place to put it.

The round doors in Portal and Portal 2 are in the running for the WinstonSmith Least Favorite Game Design Thing award. If there's a single thing I'd change about them, it would be the depth of the frame model. As it is, the brushes that have to form the wall around it need to be a specific number of units apart so that it doesn't clip into the front of the model or leave space behind the frontmost part of the model/z-fight with the moving segments. This means that it's a really unwieldy 12-unit deep door that doesn't align with textures correctly, so I always have to fudge it.

Anyways. Rant over. Am I doing something wrong?

I always use the thicker p2 model /p1 border model, because it lets you make the wall one tile thick, and while that doesn't work well with thinner walls, it works for general use.

Posted Apr 01, 2013
Replied 35 minutes later

Pilchard123 wrote:

Idolon wrote:
I don't feel like making another topic for this, so I'll just ask here: is submitting files currently broken? I filled out the entire form, but the Submit File button is still gray. I can't figure it out. This is what I'm seeing:
img>

I blame dodgy CSS rules.

The whole thing's going to be pretty dodgy while Headstand Awareness Day continues

But the submit button not working is a known bug. Since multiple users have now reported it, I'll just disable it until such time as I can figure out what's wrong.

Advertisement
Registered users don’t see ads! Register now!
Avatar
417 Posts
Posted Apr 01, 2013
Replied 59 minutes later
Alright. in that case, if u guis want 2 play the wrodl'sd best map evar, go here :smile2: :smile2: :smile2: