[P2 SP] Portal 2 | Memories
vanSulli wrote:
If you're trying to overwrite existing sounds or soundscripts, you're out of luck. Otherwise, so long as the sounds you're using are mono .wavs at the Source engine's preferred bitrate, you should be fine.
You can fix this problem with a sourcemod or an addin. Just drag and drop your files onto vpk.exe.
No matter what, remember to make your sounds mono WAVs (as Van said) at 44100 Hz. You can use Audacity to check and change the bitrate if you want.
FelixGriffin wrote:
vanSulli wrote:
If you're trying to overwrite existing sounds or soundscripts, you're out of luck. Otherwise, so long as the sounds you're using are mono .wavs at the Source engine's preferred bitrate, you should be fine.>
You can fix this problem with a sourcemod or an addin. Just drag and drop your files onto vpk.exe.No matter what, remember to make your sounds mono WAVs (as Van said) at 44100 Hz. You can use Audacity to check and change the bitrate if you want.
Not working at all 
I can hear the music in preview in hammer. but not ingame 
Anyone wanna try?
Here is the song that i want to work in hammer
[url:262mmxrs]http://www.youtube.com/watch?v=4xccSa_K9o8[/url:262mmxrs]
skinnycap wrote:
Not working at all
I can hear the music in preview in hammer. but not ingame
create a logic_auto which triggers a point_clientcommand on map spawn
command: snd_updateaudiocache
It's working now!
And chapter 4 is now released
[url:1vk5l3jd]http://www.moddb.com/mods/portal-2-memories/downloads/portal-2-memories-chapter-four[/url:1vk5l3jd]