New to mapping, need help with small issue...
What I can't seem to figure out (even though it seems like such a ridiculous thing), is how to change a single section of - a wall for e.g. - into a material which allows portals to be created on it, whereas the rest of the wall is solid, 'non-portal creating' material.
I've seen the basic tutorials on texturing as well, texturing itself is not the issue, I just can't seem to figure out or find out how to just apply a texture on a certain area/'square'/'unit' of a wall or surface.
It seems to me to be a really stupid thing to get stuck on but I've drawn a blank and I can't seem to think of anything or find it anywhere, is there anyone who can quickly sort this little problem out by helping me?
Would be much appreciated ^_^
http://www.youtube.com/watch?v=8kIhxLBf ... F3579966F4
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