Stop/Reverse an animation part-way through?
Posted Jun 02, 2011
I have a glass panel that closes off a hallway. A timer opens it for a few seconds, and the goal is to make it in the hallway before it closes. Right now it is problematic, because if you enter the panel's swing area as it is closing, you can get stuck in it. Is there any way to make the panel reverse and stay open when the player enters the panel's area?
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Posted Jun 03, 2011
Replied
3 hours
later
Tried using trigger_once on brushes in the areas where a playrer could get stuck?
So timer for panel, then trigger to stop them getting stuck then another trigger once in the hallway to get it closeing again?
So timer for panel, then trigger to stop them getting stuck then another trigger once in the hallway to get it closeing again?
Posted Jun 03, 2011
Replied
6 hours
later
Put a trigger push in the area you can get stuck in and enable it when the door starts to close. If you are in it, it will push you out.
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Posted Jun 04, 2011
Replied
1 day
later
Or try a trigger_hurt, as when your squashed by something, you dont normally pop out safe and sound.