Displacement vs portal

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Brits
39 Posts
Posted Jun 12, 2011
I wanted to make a floor to be a bit rugged like in (for example) sp_a1_intro2. I used displacements but when I put a portal near them, they lose their solidity in the area shown in this picture: http://dl.dropbox.com/u/10487050/dsplcmnt.JPG

Any fix for this? Or should I leave the displacements?

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Vordwann
767 Posts
Posted Jun 12, 2011
Replied 10 minutes later
I think this is a known glitch and it's because Valve changed the way physics objects function near portals so you can take one through with you during something like a fling. This causes some solidities to be wierd.
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Brits
39 Posts
Posted Jun 12, 2011
Replied 49 minutes later
I see. Thank you! :smile:
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Vordwann
767 Posts
Posted Jun 12, 2011
Replied 2 minutes later

Also, Taboo54 made a previous post about this along with posting a video showing the effect:

mapping-help/displacements-and-portals-t3550.html

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Brits
39 Posts
Posted Jun 12, 2011
Replied 9 minutes later
To top it all he posted it yesterday. Looks like typing "displacement" into the search bar won't help you find a post with "displacementS" in it. Anyway, thanks again!