Displacements and Portals

Posted Jun 10, 2011
Just thought I would post something here that I found interesting.

jqTsuMdkhI0

In Portal 1's developer commentary, it was mentioned that the physics around portals is changed for purposes of gameplay and speed, so I figure it has something to do with that.

Just something to keep in mind if using displacements

Advertisement
Registered users don’t see ads! Register now!
Posted Jun 11, 2011
Replied 9 hours later
Surely they have portable surfaces near displacements in the first-ish part of the game. What a glitch!
Avatar
4,141 Posts
Admin
Posted Jun 12, 2011
Replied 1 day later

chickenmobile wrote:
Surely they have portable surfaces near displacements in the first-ish part of the game.

They don't. Walk around in mat_wireframe 1 and see for yourself.