Displacements and Portals
Posted Jun 10, 2011
Just thought I would post something here that I found interesting.
In Portal 1's developer commentary, it was mentioned that the physics around portals is changed for purposes of gameplay and speed, so I figure it has something to do with that.
Just something to keep in mind if using displacements
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Posted Jun 11, 2011
Replied
9 hours
later
Surely they have portable surfaces near displacements in the first-ish part of the game. What a glitch!
Posted Jun 12, 2011
Replied
1 day
later
chickenmobile wrote:
Surely they have portable surfaces near displacements in the first-ish part of the game.
They don't. Walk around in mat_wireframe 1 and see for yourself.