Ticking Clock Noise
Create an ambient_generic, and give it a name of ticking_sound
Set the Sound Name parameter to Portal.room1_TickTock You'll need to just type it in, as it is not in the the list if you hit browse since the SDK isn't updated yet.
Next create a logic_timer, name it tick_timer.
Set the Refire Interval to 1. Go to its outputs tab and add this output:
OnTimer -> ticking_sound -> PlaySound
Go to the func_door that is being timed and set these two outputs
OnOpen -> tick_timer -> Enable
OnClose -> tick_timer -> Disable
And you're good to go
And I didn't add that information into that wiki Hober since... well, I guess I didn't think many people would be putting those types of doors on timers in general. It's usually used for moving platforms and such... but like I said... I'll throw this together in a quick wiki tonight or tomorrow morning.