Repulsion Gel Maker for Portal 1
Here's a method I tried:
Used a model for the gel
Made the model break on touch
Used 3 point_templates and 3 entity makers.
made a trigger_push.
made an info_projecteddecal.
the rest is self explanatory, parenting stuff, etc.
IAmCaveJohnson wrote:
Most of you will probably suggest "Buy Portal 2".
Then:
Quote:
Ummmmm Why not just buy portal 2?
Back on topic:
I guess you could try to make a particle effect with collision or something... I really don't know much about making particle effects but its surely worth a try.
Omnicoder wrote:
I did it for Portal 1 awhile ago, before Portal 2 came out; you can find it here.
It kinda works, but it doesn't make a splash decal
IAmCaveJohnson wrote:
Omnicoder wrote:I did it for Portal 1 awhile ago, before Portal 2 came out; you can find it here.
It kinda works, but it doesn't make a splash decal
Yes, it does. If it doesn't you forgot to copy the included materials.
Omnicoder wrote:
IAmCaveJohnson wrote:Omnicoder wrote:
I did it for Portal 1 awhile ago, before Portal 2 came out; you can find it here.
It kinda works, but it doesn't make a splash decal
Yes, it does. If it doesn't you forgot to copy the included materials.
It may be a problem with the vmf, because the ball won't even break