Underground Indicator Lights [Solved!]

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Vordwann
767 Posts
Posted Jun 16, 2011
I'm using the underground indicator light overlay of "signage/indicator_lights/indicator_light_straight",
but they are showing up as 64x64 overlays instead of normal indicator lights... I solved this problem. They come out being scaled as 1 and 1. I made the overlay smaller on the grid and then changed the scale to 1 x whatever length it needs to be.
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kwp21 pitts
260 Posts
Posted Jun 16, 2011
Replied 1 hour later
Are you useing the decal tool or the overlay tool?
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Vordwann
767 Posts
Posted Jun 16, 2011
Replied 1 minute later
Overlay. It is showing up 64x64 for some reason...
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kwp21 pitts
260 Posts
Posted Jun 16, 2011
Replied 2 minutes later
Did you read this? http://developer.valvesoftware.com/wiki ... tor_lights
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Vordwann
767 Posts
Posted Jun 16, 2011
Replied 2 hours later
That wiki post has nothing on the portal 2 ones, and in the editor all of the New aperture portal 2 indicator lights work fine, just these old ones for some reason... ><
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Another Bad Pun
516 Posts
Posted Jun 16, 2011
Replied 19 minutes later
:postpics:
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The Irate Pirate
236 Posts
Posted Jun 16, 2011
Replied 11 minutes later
You know what Underground indicator lights look like, why would pictures be required?

They're the little neon lights.

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Another Bad Pun
516 Posts
Posted Jun 16, 2011
Replied 21 minutes later

The Irate Pirate wrote:
You know what Underground indicator lights look like, why would pictures be required?

They're the little neon lights.

I know what they look like. I would like to see if the texture is stretched, if the squares are huge, or if there are four squares in one overlay. This information should help pinpoint the problem. (Which I guess must have to do something with texture lock messing up.)

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yohoat9
274 Posts
Posted Jun 16, 2011
Replied 1 minutes later

kwp21 pitts wrote:
Did you read this? http://developer.valvesoftware.com/wiki ... tor_lights

Has anybody realized that this tutorial is wrong? It doesn't even explain what size the indicators are supposed to be!

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Vordwann
767 Posts
Posted Jun 16, 2011
Replied 1 hour later
I'll post some pics.
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Vordwann
767 Posts
Posted Jun 16, 2011
Replied 3 minutes later
NVM i got it to work! :biggrin:
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Another Bad Pun
516 Posts
Posted Jun 16, 2011
Replied 31 minutes later
In that case you better put solved in the title.
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taboo54
34 Posts
Posted Jun 16, 2011
Replied 41 minutes later
You should edit your post to say how you got it to work, that way if someone down the line has the same problem they don't have to start a new thread
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Vordwann
767 Posts
Posted Jun 16, 2011
Replied 36 minutes later
How do I change the title? Nevermind solved that one too.