chaning the weight of an prop_weighted_cube

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Dakoon
9 Posts
Posted Jun 17, 2011
Is it possible to change the weight of an prop_weighted_cube?

Why? because if it gets pushed it rolls to far :biggrin: (sphere)

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Omnicoder
299 Posts
Posted Jun 17, 2011
Replied 24 minutes later
The only possibility without switching to prop_physics and manually built buttons would be to decompile the model and embed a recompiled version with modified propdata.
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Soundlogic
169 Posts
Posted Jun 17, 2011
Replied 3 hours later
Also I think I recall someone having trouble due to there being a upper limit on the weight that can be picked up by the portal gun (50 I think?)
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walropodes
39 Posts
Posted Jun 17, 2011
Replied 4 minutes later
Is there a convar for changing the portal gun's weight limit?
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gallardo
85 Posts
Posted Jun 18, 2011
Replied 5 hours later
@dakoon: Mass can be changed on prop_physics but it's meant to remain the same to maintain consistency, so it's better to make a different object if you need something heavier.

@walropodes: if the old ones are still there, yes.

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Dakoon
9 Posts
Posted Jun 18, 2011
Replied 6 hours later
img

Ive tried different values of Mass Scale but they behave all the same.
Can i set the mass directly ?
Is there another moddel? I dont like the skin of the current :biggrin:

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mbortolino
10 Posts
Posted Jun 18, 2011
Replied 2 hours later
You can set mass directly in the Override Parameters using eg. mass,10

Another useful means of tweaking physical properties is a trigger_vphysics_motion, which lets you scale gravity, add extra air resistance & set a max speed.