Ragdolling/fainting the player (and a blackout soon after)
The result of it would be for the player to fall to the ground and then blackout.
Though instead of "dying" (and failing+reloading the map) i want the player to ragdolise and then blackout.
Is there a way to link the player's view to a ragdoll
(that is also spawned on the exact location of the player's head when the event starts?)
Or would there be a better way to do this?
I can remember that in Garrysmod they had a certain tool that let players ragdolise themselves or other players in multiplayer, generating the same effect.
If I remember correctly Valve uses a simlilar method to create the ending scene where Wheatley gets sucked into space when you place your portal on the moon. The arms holding onto Wheatley are just a vehicle with a series of animations which is played in the scripted scene.
I remember in Portal Prelude (a mod for Portal) they had some camera cut scenes every now and then. You could always decompile and see how to do it.