youme wrote:
I'm currently looking at all the Universities in the UK that do some form of games design dregree. Anyone got any suggestions/recomendations?
Start by learning a craft. Be it programming, architecture, literature, 3d modeling, animation, whatever. Nobody is going to graduate straight from Game Design College and get a job as a game designer unless you're extremely talented and lucky. (Like those dudes that did Narbacular Drop, mmmm...)
If you'd like to optimize your chances for getting something to do with games going for programming, 3d modeling, or animation is probably the best bet since there are fairly established educations dealing with that and the game industry positions matching those are reasonably well-understood. Going for positions such as game designer, level designer, story writer, etc., is harder, since nobody really knows what those titles precisely mean and most people work their way there from other positions defining the roles by their past game development experience.
Getting a job as a level designer with a portfolio of Portal/HL2/whatever maps behind you shouldn't be too hard though.
As the industry is right now it's fairly easy to get jobs, if you've got qualifications. But the big issue is of course that when you're done with college everything may look different (even your interests). So the best advice is always: study something you really like!
(Yes I work in the games industry. I'm a "game mechanic" which is sort of a cross between a game programmer and a game designer. I'm moving towards more game design though. I'm a B.Sc. in Computer Science and have been programming stuff since 1985.)