What is the command to show vis areas in game?

Posted Jun 27, 2011
I know there is a command that either makes the walls semitransparent or makes everything all wireframe but I CANT FOR THE LIFE OF ME FIND IT! I have searched everywhere, here, the wiki, google, and all I get are descriptions of what view fustrums are without telling me how to see them in game.

Basically, I want to know the cheat code to see through walls so I can debug my map and see all the areas it is rendering when it shouldn't be. I remember back in the counterstrike beta days there was a command gl_zmax 0 to make all brush faces semitransparent, but that doesn't seem to work here.

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163 Posts
Posted Jun 27, 2011
Replied 3 minutes later
mat_wireframe 1 will make everything wireframe.

Requires sv_cheats to be set to 1 before using.

Posted Jun 27, 2011
Replied 1 hour later
you are probably looking for 'cl_drawleaf 1' this will draw the current leaf you're in. If you change it to either 2 or 3, it will draw all the leafs if I remember correctly.
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Posted Jun 27, 2011
Replied 15 minutes later
excellent thanks you guys. Both of those commands should help a lot =)

EDIT: cl_drawleafs at any number didn't seem to do anything, even with wireframe on