New WIP beta-testing: Painted surfaces
I'm working on a new level that will include at least one paint-puzzle.
I'd like to ask if there is a way to pre-paint a surface and use it? I'd like to align my bouncing surfaces when I'm still in the mass-building stage...
Checklist:
1-Map has "Paint on map": ON
2-VRAD: Basic, used 2 point lights
3-VVIS: Basic
I've applied the paintblobs/blob_surface_speed and paintblobs/blob_surface_bounce on the surfaces I'll use the paint, but it didn't worked.
Layout:

Any suggestions?
Thanks,
--Shroudeye

trigger it with a logic_auto, onmapspawn, Paint
you need to place lot of them (with the same name), but maybe 1 or 2 with a big radius, centered between them works too (and maybe some sphere with water delayed, to wash off unneeded gelz)
post42026.html#p42026
can't wait to see it in working order!
I should've been a little more patient when searching, I guess... But for the bright side, this can count as my announcement for a new map!
Hober wrote:
Why pre-paint for the player? If at all possible, let them do the work.
To playtest and tweak the puzzle first, before adding those expensive "blobs". In the end, it obviously will be the player's task 
Speaking of playtesting, the stunt runs OK for now, so I'll start placing some "starter" puzzles around it.
Does anyone else used this element? If not, I'd like to call this maneuver the "Helix jump".
It looks like the maneuver can be doable, I've had some 2-3 "accidents" in something like 50 runs. Plus, I had to do something foolish (i.e. change my direction in the last time) to make it happen. So it is pretty much seems okay.
I'm thinking of some more puzzles, apparently it mostly will be paint redirections. The player will set up the system, and run it in the end.
As the theme, I'm considering the Old Aperture style-it will be my first attempt.
If you want, I can post the alpha-test map I've used, so you can try out the Helix jump?
I'll keep you updated.

I'll upload it at the WIP section for you to playtest it. This maneuver needs you to precisely align yourself, and might need some preparation.
Download Page:
quot;Helixquot; Wall Maneuver-Test Track
&&&