New Undicovered Portal Mechanics
about the Portal 2 DLC made exclusively for owners of the Razer Sixense Motion Controller, which led me to This website.
Now, does anyone know if the PC version of Hammer can support these new mechanics? Obviously the controls aren't compatible, and I've thought of ways to work around that, but can the elements be created without massive code-digging or scripting?
BTW, I don't want to sound too possesive, but my recreation of these maps is in development, so please don't make a copy of them.
yohoat9 wrote:
This thread already exists somewhere.
That one speculates on just the cube. I'm looking for all of the mechanics.
AntiVector wrote:
BTW, I don't want to sound too possesive, but my recreation of these maps is in development, so please don't make a copy of them.

Also, link to previous thread.
Hober wrote:
AntiVector wrote:BTW, I don't want to sound too possesive, but my recreation of these maps is in development, so please don't make a copy of them.
Well, they're obviously going to be modified to account for the lack of any Sixense Motion Controller, just recreating the geometry and some semi-similar puzzles.
But if you're doubting even that, then that challenge will be accepted as soon as I finish making the E3 Complete Pack.
Besides, a prop_scalable (if they worked in P2) would be perfect for the cube.
AntiVector wrote:
But if you're doubting even that, then that challenge will be accepted as soon as I finish making the E3 Complete Pack.
Nah, I believe you'll do it. I just doubt anyone who had the same idea as you would be stopped by you asking them to.