WIP The Part where Everything went to Hell
Don't make it anything complicated to the point where you're just having to look for where to go next with the flashlight the whole time. Just make it so that the play is scared to walk ahead at full speed and create a bunch of triggers that do random things to scare the player. Crushers that almost kill you, a cube launched by a faith plate that passes right in front of your face with no warning, etc.
The big finale could be you walking into an empty room with the lights off and then your cube shuts off without any good reason for it to. At this point the player would stop, scared shitless in their tracks. Turn the lights on and you're surrounded by 20-ish turrets (maybe less if the lag it creates is too much) and just as they're activating and maybe even right after one shot is fired, have the lights turn off and kill them from the map.
Turn the lights back on and continue regular testing.
I never thought of having a flashlight cube before, Raulness you deserve a thumbs up. ![]()