Anyone experienced with making fire? Something similar to Testchamber 19, as in a large area with fire.
I've set up several env_fire entities and several env_firesource entities around the pit, as well as several pieces of wood to catch fire. The env_firesources are close enough to the env_fires. I added some env_ember effects slightly above the floor as well.
Anyway, the fire doesn't appear. If I fall in the pit, I take damage, but there's no actual flame. I know that the fire doesn't generate light, and I'm going to have a flickering light down below for that. But what do you do to create the actual flames?
env_fire
Ignition Point = 5
Infinite Duration
Visible from Above
Size = 32
Start Disabled = 0
env_firesource
Intensity / Damage = 10
Radius = 128
Start On
Please? 
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