Portal 2 Prefabs folder empty?
Posted Jul 29, 2011
I'm trying to get into making a map, but my prefabs folder is empty. (As I believe that's where the prefabs and other models are kept?) So my new object window has no objects to select. How can I get them back?
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Posted Jul 29, 2011
Replied
26 minutes
later
Peerage are created by the user. I believe what you're looking for might be the SDK_content/maps/instances folder (might be SDK_resources, can't remember).
Posted Jul 29, 2011
Replied
11 minutes
later
Can someone go into their hammer options and tell me what the "Prefab Directory" value is set to? Rubrics's suggestion didn't help.
Posted Jul 29, 2011
Replied
42 minutes
later
Um, no, I don't think you're getting me. What are you trying to do? If you're trying to use prefabs, you have to create them yourself or download them from here. If, on the other hand, you're trying to use the instances that are included with the SDK by default, which are like prefabs but easier to use (it sounds like this is what you want) then create a func_instance, and set it to the filename you want, found in the instances folder. For more info, view msleeper's brilliant tutorial here.
Posted Jul 29, 2011
Replied
5 minutes
later
http://i56.tinypic.com/95wmkk.png
There's a image of my issue, I can't insert stuff like buttons, cubes, etc
Posted Jul 29, 2011
Replied
2 minutes
later
Click the entity button on the left. Change the entity to a "func_instance". Under "VMF filename" browse and find the instance that you need. It's actually a lot better than prefabs.
Here's a fairly good video tutorial. It's long, but covers just about every one.
Posted Jul 29, 2011
Replied
2 minutes
later
Aaaaaaah, heh. Your problem is completely different than what I thought it was.
Sorry! To make things like buttons, use the entity tool (it's the button on the left that looks like a white 'i'). A push button is prop_button, a floor button is prop_floor_button, and so on. For more of the entities available in Portal 2m see here. I'd also recommend clicking the oink to the mapping wiki at the top of this page.
Sorry! To make things like buttons, use the entity tool (it's the button on the left that looks like a white 'i'). A push button is prop_button, a floor button is prop_floor_button, and so on. For more of the entities available in Portal 2m see here. I'd also recommend clicking the oink to the mapping wiki at the top of this page.
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Posted Jul 29, 2011
Replied
4 minutes
later
Right, I forgot.