MapPacks with a plot and at least more than 6 levels
Posted Aug 06, 2011
Replied
12 hours
later
I got a turret to yell "Whee, OH NO!" in my 3rd map.
Something I want to add about the map-pack I'm making, the player can die in every map and there are little hints that tell you where to be careful around (ex. blood on floor, intro text). Some of the hazards are hidden and sometimes come out when you least expect it.
Something I want to add about the map-pack I'm making, the player can die in every map and there are little hints that tell you where to be careful around (ex. blood on floor, intro text). Some of the hazards are hidden and sometimes come out when you least expect it.
Edit: Should I release one of the maps I already completed? Kinda like a "see what to expect" kind of thing?
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Posted Aug 06, 2011
Replied
4 hours
later
MasterLagger wrote:
Edit: Should I release one of the maps I already completed? Kinda like a "see what to expect" kind of thing?
If it's impressive enough to make people really clamor for the map pack, sure.
Posted Aug 06, 2011
Replied
22 minutes
later
Perhaps I'll send a sample map tomorrow, I need to make a Transition Instance so it'll work properly on other people's computers. Just don't expect a Golden Map or anything similar.
Edit: The map is now up for downloading.