Lighting in elevators
I am using the elevator instances in my map. However, when I am doing the lighting for the elevators I come across a strange problem...
No matter what lights, no matter where I place them, no matter how bright etc I set the lights...the floor of the elevator stays pitch black.
It's rather annoying as people have been mentioning it when they play my maps.
Anyone have the solution? As otherwise I will just leave it, as I have spent ages trying to solve it.
lol I posted this as you posted yours rubrica... sry
Another Bad Pun wrote:
Compile with Full compile -both -final- (slow) and the problem will be fixed.
Thank you. That was what I was after.
Although it did take me a while to figure out I needed to click on 'expert' to change the option to a full compile.
Ah well, you learn something new everyday. =]