Coop Idea
No, really!
Obviously, this would require a custom playermodel for Rattman, (which would probably take quite awhile,) but I think it could be done. I have neither the skills nor tools to do it myself, but I just thought I'd throw this idea out there.
Anyhow, I'd like to see everyone's responses to this 'little' idea. I doubt anyone will actually pick it up and make it, but I thought it was worth mentioning.
(Moderators, if this is in the wrong section, feel free to move it, or delete it if it's that appauling.)
Personally Rattman and Chell together would be awkward, but I guess it could be pulled off.
Another thing to consider is the animations that the robots do for human characters. (High five, rock paper scissors, hug, etc.) They would probably be changed to make them more...normal for people to do. (I think there's one where the robot's torso spins around or something.)
Also, the dissasembly chambers. Nuff said.
Killerblonde wrote:
Also, the dissasembly chambers. Nuff said.
Human dissassembly! :O I'm guessing this will be custom maps and so then you will need a more single-player approach to level changing.> Vordwann wrote:
You also would need some voice lines for Rattman... and you'd need them to sound really wierd.
Also now that I think of it, just moving over the animations from Chell would look weird, seeing as Rattman is crazy. Also it would make sense that Rattman would talk, Chell however, never does.
Marise wrote:
Rattman in a behind-the-scenes area helping her from there (set it up so he can see into the chamber, but never actually go in there with her).
Being separated from your partner isn't very fun tbh. If you are to have a coop with Chell and Rattman they should be in the chamber together. OR you could have one chamber that involves this concept, not all.
In short, a simple solution will allow 1 player to escape, but a harder solution allows them both to.