How do you pop that question?
Well, if you're like the intrepid and enterprising fellow Gary Hudston, you contact VALVe and ask for custom lines to be put in a Portal 2 map that will serve as a proposal. He posted on our forums several weeks ago asking for help with a secret project, saying it had been sanctioned by VALVe and also saying Ellen McLain had done custom dialogue work for him. Several mappers agreed to work on it, and a little over a month later the map was released. Congratulations to Gary and Stephanie (she said yes!); I, for one, raise my Aperture Labs mug in a toast. The video walkthrough of the level follows below, and in honor we've decided to toss up the map as the next Community Spotlight.
And on another note--because one geeky awesome video deserves another--we've got a pretty darn fantastic in-real-life Portal video to show you. Called "Portal: No Escape", it's got special effects that make me smile and a surprise ending that's shockingly unexpected.


