Rising slime
Posted Aug 28, 2011
I tied my water to an func_water_analog to make the slime rise, the slime did rise and looke great, until today. Now it rises but it is invisible. If i tie the water back to a world brush it becomes visible again. What has happened.
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Posted Aug 28, 2011
Replied
7 hours
later
using that setup is really buggy in portal 2
Posted Aug 29, 2011
Replied
13 hours
later
So is there another way to make the water rise. I have tried to tie the water to func_brush, but the water still does not render, it is there, you just cant see it.
Posted Aug 30, 2011
Replied
1 day
later
I gave up on rising water in my map. Good luck to you!
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Posted Sep 18, 2011
Replied
18 days
later
I gave up on rising water in my map too. I posted a forum but had no luck other than getting a few posts from people high up in the TWP community (WinstonSmith, Pete and Vordwann) but apparently still learning to read.