Personality Core :eye:

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WinstonSmith
940 Posts
Posted Aug 18, 2011
Replied 23 hours later
Please. Stop. Triple. Posting. There is an "Edit" button for a reason.
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darkempire
58 Posts
Posted Aug 18, 2011
Replied 45 minutes later

WinstonSmith wrote:
Please. Stop. Triple. Posting. There is an "Edit" button for a reason.

sorry for trippe post's.

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Lpfreaky90
2,842 Posts
Posted Aug 31, 2011
Replied 12 days later
I wanted to create custom spheres as well, however StudioCompiler won't let me set a game directory, it crashes instantly. (W7 x64) also compatibility mode winXPsp2 won't work. Nor does admin rights.

Any suggestions? :sad:

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Vordwann
767 Posts
Posted Aug 31, 2011
Replied 9 hours later
Omnicoder, shouldn't there be a way you can edit the code that hard limits the number of skins?
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Skotty
671 Posts
Posted Aug 31, 2011
Replied 1 hour later

lpfreaky90 wrote:
I wanted to create custom spheres as well, however StudioCompiler won't let me set a game directory, it crashes instantly. (W7 x64) also compatibility mode winXPsp2 won't work. Nor does admin rights.

Any suggestions? :sad:

Try with Admin access.

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Lpfreaky90
2,842 Posts
Posted Aug 31, 2011
Replied 7 minutes later
thanks scotty, but I tried that as well =(
I can't even set up the game folder... trying to do that gives in instant crash =(
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WinstonSmith
940 Posts
Posted Sep 03, 2011
Replied 2 days later

Vordwann wrote:
Omnicoder, shouldn't there be a way you can edit the code that hard limits the number of skins?

Nope. The "hard code" is stored in the DLL files that accompany--and make run--the game; as such, they're compiled code and for the most part unreadable.

Alright, let me amend that, there's a chance you could edit it IF the skin value is stored somewhere in plaintext and IF you can find it in whichever file it's in.