prop_portal not working?[Solved]
There is picture for it.

And I did read from Valve Developer Community about prop_portals but it didnt helped much. Anyone got ideas how to fix this annoying problem? 
Protip: Place the portal properly. The red arrow should be facing out and the flag should be facing down.
iWork925 wrote:
Warning: Bad placement of a prop_portal will cause the location of the portal to revert to the map's origin.Protip: Place the portal properly. The red arrow should be facing out and the flag should be facing down.
Err. What flag? I see the red line and its facing out but flag, I dont see any flags there?
Pitk?korva wrote:
Yyep, again here with problems. I tried to make prop_autoportal to my level but its not working right way.
There is picture for it.
And I did read from Valve Developer Community about prop_portals but it didnt helped much. Anyone got ideas how to fix this annoying problem?
Holy hell can you give me some lighting tips because that looks freaking amazing.
Vordwann wrote:
That would be one standard issue custom cartridge env_projectedtexture. Note: Only one can be active at a time in your map.
I know but look at the bumpmaps and everything, it looks great!
yohoat9 wrote:
Vordwann wrote:That would be one standard issue custom cartridge env_projectedtexture. Note: Only one can be active at a time in your map.
I know but look at the bumpmaps and everything, it looks great!
The bumpmaps are also effected by env_projectedtextures. I agree with iWork though. It needs some ambient light or at least a shadow controller to change the intensity/color of the shadows.
iWork925 wrote:
The shadows are a little to dark for my liking.
It was just placeholder and for testing.