Gel flings
Posted Sep 14, 2011
Hello everyone !
I'm doig a little map and I'd like to know
How I can do the fling for a gel ?
I know there is a way for players an objects with a trigger_catapult
But can we , with this way, make some gel flinging ?
or do we have to set the angle of the plateform, try, correct it, try again ......
Or is there an other way ?
Thanks
I'm doig a little map and I'd like to know
How I can do the fling for a gel ?
I know there is a way for players an objects with a trigger_catapult
But can we , with this way, make some gel flinging ?
or do we have to set the angle of the plateform, try, correct it, try again ......
Or is there an other way ?
Thanks
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Posted Sep 14, 2011
Replied
16 minutes
later
I don't think so. I think you will have to solve it yourself. But you don't really have to do brute force, just use the equations for projectiles.
Posted Sep 14, 2011
Replied
18 minutes
later
thanks
Posted Sep 14, 2011
Replied
1 hour
later
If it fits in your map, you could use prop_paint_bomb as well, as it reacts to the trigger_catapult.
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Posted Sep 14, 2011
Replied
1 hour
later
I don't but i use info_paint_srayer
Or a func instance which includes the item dropper the sprayer(don't know which one) and which is very high
Could it works ??
Or a func instance which includes the item dropper the sprayer(don't know which one) and which is very high
Could it works ??