Suggestion
Posted Sep 29, 2011
Hi, there!
Every time I start to play yours awesome maps I think of only one: this map definitely has the solution. This think motivates me and the decision becomes easier to find.
It's good, but I thought, how about to make three(for example)(not addon, just maps) high-difficult maps and one of them without possibility of solving(and announce that to the gamer ofcourse).
It's kinda like a psychological trick of complicating the task.
So what you think about that?
Every time I start to play yours awesome maps I think of only one: this map definitely has the solution. This think motivates me and the decision becomes easier to find.
It's good, but I thought, how about to make three(for example)(not addon, just maps) high-difficult maps and one of them without possibility of solving(and announce that to the gamer ofcourse).
It's kinda like a psychological trick of complicating the task.
So what you think about that?
ps.sorry for my googletranslateenglish :"D
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Posted Sep 29, 2011
Replied
1 minutes
later
That sounds like a very good way to make people break their monitors.
Posted Sep 29, 2011
Replied
2 minutes
later
You want a game that makes your head hurt, ok, just go ply the flash version map pack though that's for portal.
Posted Sep 29, 2011
Replied
5 minutes
later
Are you suggesting that someone release 3 maps and announce that one is unsolvable, but not say which one?
Posted Sep 29, 2011
Replied
3 minutes
later
Marise wrote:
Are you suggesting that someone release 3 maps and announce that one is unsolvable, but not say which one?
That could make someone go mad
Posted Sep 29, 2011
Replied
10 minutes
later
Marise wrote:
Are you suggesting that someone release 3 maps and announce that one is unsolvable, but not say which one?
Damn right!
Posted Sep 30, 2011
Replied
11 hours
later
Reminds me of the Joker speech in the Batman movie. http://www.youtube.com/watch?v=O3OueDLQ23o
But you gotta be careful, it might still be possible to solve somehow.
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Posted Sep 30, 2011
Replied
11 hours
later
Three puzzles, and one of them doesn't have exit door.