Non-solid command?

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Vordwann
767 Posts
Posted Sep 28, 2011
Is there an input that tells a prop_physics to turn non-solid and back to normal.
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Skotty
671 Posts
Posted Sep 28, 2011
Replied 2 minutes later
No.
You could try a logic_collision_pair. Test it with players. It will work with normal other objects.
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gallardo
85 Posts
Posted Oct 01, 2011
Replied 2 days later
fake it with a func_physbox, prop_dynamic and npcclip texture