Add Custom Maps to DLC Area

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YM_Industries
67 Posts
Posted Oct 07, 2011
Hey everyone!
I was just wondering if it would be possible to add custom maps into the DLC area of the lobby. I would love to be able to package a map so that it shows up in this area. So modders, is this possible?
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iWork925
1,080 Posts
Posted Oct 07, 2011
Replied 1 hour later
Probabbly have to override the lobby map. Could be possible.
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Skotty
671 Posts
Posted Oct 07, 2011
Replied 12 hours later
Could be possible but I think it's not good, because you can't play with friends who don't have the edited version of the hub. It would be better to create a new one, but you have to changelevel via console, like everytime.
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ChickenMobile
2,460 Posts
Posted Oct 07, 2011
Replied 2 hours later
I think Valve was trying to incorporate some kind of Advanced chamber selector panel / custom course selector from their chooser inside the new area. It is a bit obvious because they have the VGUI originally saying choose your course, then when you click the button it goes to the DLC 'art' course.

Perhaps this is what they are going to use for future DLC (if they have any).

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YM_Industries
67 Posts
Posted Oct 08, 2011
Replied 6 hours later
Yeah, that's what I was thinking Chicken. I was hoping that the level names and stuff are stored in a file and not actually hardcoded into the level.
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Moth
225 Posts
Posted Oct 08, 2011
Replied 1 hour later
Has anyone decompiled the DLC hub yet so we can take a look?
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spongylover123
944 Posts
Posted Oct 08, 2011
Replied 24 minutes later
Chicken is right, I found a script

"end_puzzle"
{
   "id" 1
   "version" 2

   "onetoten"
   {
      "text"      "DIFFICULTY: Please rate the difficulty of this puzzle."
      "labelatone"   "Very Easy"
      "labelatten"   "Very Hard"
   }

   "onetoten"
   {
      "text"      "ENJOYMENT: Please rate your enjoyment of this puzzle."
      "labelatone"   "Very Little"
      "labelatten"   "Very Much"
   }

   "essay"   
   {
      "text"      "COMMENTS: Write any additional comments or observations you have about this puzzle [OPTIONAL]"
   }
}

your gonna rate the maps in the second dlc (maybe), also, I found another script 2 days ago that says that thinkwithportals.com will be hosting maps, it's in the dlc scripts folder (just look around in notepad++)

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YM_Industries
67 Posts
Posted Oct 08, 2011
Replied 14 hours later

spongylover123 wrote:
Chicken is right, I found a script
```
"end_puzzle"
{
   "id" 1
   "version" 2

"onetoten"
   {
      "text"      "DIFFICULTY: Please rate the difficulty of this puzzle."
      "labelatone"   "Very Easy"
      "labelatten"   "Very Hard"
   }

"onetoten"
   {
      "text"      "ENJOYMENT: Please rate your enjoyment of this puzzle."
      "labelatone"   "Very Little"
      "labelatten"   "Very Much"
   }

"essay"   
   {
      "text"      "COMMENTS: Write any additional comments or observations you have about this puzzle [OPTIONAL]"
   }
}

```

your gonna rate the maps in the second dlc (maybe), also, I found another script 2 days ago that says that thinkwithportals.com will be hosting maps, it's in the dlc scripts folder (just look around in notepad++)

But that doesn't actually have a list of levels, so it could still be possible to add custom maps to the area. I'm gunna decompile the map now...