Help me get my motivation back!
(does this rather belong in the offtopic-section?)
Portal 2 gives you one good point: Just create one test room and release it or play it with friends. Don't create one for your mappack, just create a random one, without any connection to another project and play it. For me the point helps, that Portal don't need such big maps to make.
Do what Marise said and do one thing at a time, this will split the work up and will seem more manageable. For example: Today you might work on map1 and finish the room that is half complete, if you didn't complete it, work on it again later.
Do not expect yourself to finish all what you believe you wanted to do. After all this is a hobby and not a job! Have the attitude: I believe I can finish this today but it is not overly important if I don't.
Prioritise! Think what is important to do at this current point in time and focus on it. If you need to finish the actual puzzles on a certain map, do it! (Work with the last 2 points as well)
Constantly show your work to friends as they can give you ideas and/or keep making it better. They can also tell you what they like and what they don't so you can have an overall better map.
MasterLagger wrote:
Try to make something other people haven't done that's not too hard. For example, I made a map with non-toxic water for people to swim in.
I recall Blue Portals having a fair bit of that actually. :P
BrainstoneX, out of curiosity, what is it exactly you feel prevents you from working on your project(s)? Is it a sense of being overwhelmed by it alone, or do you feel like "there must be other things I ought to be doing now", or do you simply lack the inspiration to create anything new?
I can relate to possibly all of the above (for various projects/responsibilities), but my thoughts are somewhat foggy on determining what the problem really is.
I think I will submit my maps to the WIP section. I didn't want that before, as I kind of wanted these maps to be submitted in one big blow, but that was not just unrealistic, many bugs would also have appeared.